Team Building Exercises - Choosing
the Right One
by: Alan Hunt
When a prospective new client calls us up and
expresses an interest in team building, we ask a simple
question - what do you want to achieve out of it? You
might be surprised at how many people don't have an
answer. After a short pause, we might get a reply along
the lines of "well, we want it to be fun..." and then it
tails off again.
If you don't know what you want from a team building
event, you shouldn't be surprised if you don't get it.
Of course, you might get lucky and hit upon the right
activity to deliver the outcomes you needed even if you
didn't realise that you wanted them at the time. You
might win the lottery next week as well - but it is
probably best not to plan for it though. Ah - "plan".
Now there's an idea...
All good plans start with the desired end result.
What is it that you are trying to achieve? Before you
select a team building activity, you probably want to
have two types of goal - session and longer term. The
latter should help make it plain where the former sits
in the development process. That is, a team building
session needs to be happening for a reason and have a
defined role in moving you towards what you are trying
to achieve overall. The session goals should be
measurable and understood by the team's management, the
team and the activity provider. That is, a team building
session needs to achieve its part in the development
process.
You'll notice that I haven't mentioned the activity
itself yet. That's because choosing it comes last on the
checklist. Once you know what you want it to achieve,
then you can set about finding the activity that best
delivers against your criteria. Yet all too often people
start with an idea of what they want to do rather than
what they want to achieve.
For example, a surprisingly common opening comment to
us is "In a previous job I went on a treasure hunt and I
think it'd be good for my new team to do the same". When
asked "why?", the answer is usually "well, it was fun".
That's fine if fun is the only thing that you are
looking for, but it seems such a waste when it is
possible to combine fun with something that also has a
point to it. Something that improves the team rather
than just placates it.
If we ask "would you like to bring the whole team
closer together?" and the answer is affirmative then an
activity that is naturally competitive such as a
treasure hunt strikes us as a bad idea. Similarly,
taking people to naturally individual activities such as
quad-biking or clay pigeon shooting isn't the best way
to illustrate how to make the team more effective.
So what are the key elements in selecting the right
activity? My experience suggests the following four
components:
1) It should be relevant to the group. For example,
if the team is office based, they will struggle to see
the relevance of climbing mountains back in the
workplace - as much as they might enjoy it.
2) It should require the same kind of skill sets and
team approaches that are necessary for the group's real
work. For example, if you want a team to develop their
decision-making skills to improve their effectiveness at
work, it needs to have strong elements of
decision-making within it.
3) It should be fully inclusive. That is, all team
members need to be enthused by the activity. Activities
are sometime chosen by a clique within the team to their
own preferences and this can actually split a team
rather than build it if their idea of heaven is one or
more colleagues' vision of hell.
4) It should have a proven track record in delivering
the kind of outcomes that you are looking to achieve. Or
you need to trust the deliverer implicitly if it is a
new activity.
Now that sounds like the makings of a plan.
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